Mehri Sadat Nazari; Majid S oleimani; GholamReza Khaksar
Abstract
The present study was designed d with the aim of determining the effect of entertainment in organizational sports-recreational programs on the productivity of virtual activities of Ministry of Sports and Youth workers with the role of mediating organizational happiness., the research was descriptive-survey ...
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The present study was designed d with the aim of determining the effect of entertainment in organizational sports-recreational programs on the productivity of virtual activities of Ministry of Sports and Youth workers with the role of mediating organizational happiness., the research was descriptive-survey based on the method of data collection, which was mixed based on the research approach. The statistical population of the research in the qualitative part included experts in the field of sports management . In the quantitative part of the statistical community, there were 965 employees of the Ministry of Sports and Youth in 1400. In order to estimate and select the statistical sample size, the number of 275 people was determined from the table of Karjesi and Morgan (1970). The random sampling method was simple. In order to examine the data of the qualitative part, open and axial coding was used, and in the quantitative part, the method of structural equation modeling was used. The results of structural equation analysis showed that fun in sports entertainment programs directly affects the productivity of employees' virtual activities by 272%, fun in sports entertainment programs has a 647% effect on organizational happiness, and organizational happiness The amount of 419% explains the productivity variable of employees' virtual activities, also, enjoyment in sports entertainment programs affects the productivity of employees' virtual activities indirectly and with the mediating role of organizational happiness to the extent of 27% = 42% × 65%.
Mozgan Gazaei; Mina Mostahfezian; AmirReza Naghsh; Ali Chori
Abstract
The purpose of the current research is the challenges and opportunities of human resources in the sports industry against digitalization in the future. In terms of objective, it is applied and in terms of qualitative research method, it is based on thematic analysis approach. In this research, according ...
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The purpose of the current research is the challenges and opportunities of human resources in the sports industry against digitalization in the future. In terms of objective, it is applied and in terms of qualitative research method, it is based on thematic analysis approach. In this research, according to the purpose of studying the participants based on targeted sampling from among the elite (professors of sports management with at least two researches in the field of human resources, sports industry and digitalization), managers of selected sports organizations (Ph.D. and 5 years of management experience) and public relations managers of selected sports organizations (at least 5 years of management experience) were selected (19 interviews). In order to collect information, a semi-structured and in-depth interview was used. Validity and reliability were confirmed. The results of the theme analysis related to the overarching theme of human resources challenges of the sports industry against digitalization in the future showed that infrastructural, financial, structural/management and human challenges, including themes that create challenges and the results of the theme analysis related to the overarching theme of resource opportunities The human resources of the sports industry against digitalization in the future showed that the capacity of human resources and knowledge and technology are among the constructive themes of the opportunities of the human resources of the sports industry against digitalization in the future.